Everything above works unbound. Binding is an upgrade, never a gate.
Twenty-eight realms, one identity
Your avatar
travels with you.
Set it once. It carries into every realm, keeps its aura, and stays yours whether or not you ever bind a record to it.
Aura
Form
Nothing stored, nothing tracked · binding a Fartifact later carries this across the estate
Where it carries.
Twenty-eight realms, plus nine Layer 7 environments. Your identity is the same in all of them.
Landing CastleSpawnavatar carries
MarketplaceCreatoravatar carries
Learning HallOpenavatar carries
WildernessExploreavatar carries
TheaterEventsavatar carries
Music HallLiveavatar carries
Comedy HallLiveavatar carries
Gallery TalkShowavatar carries
Showcase 3DShowavatar carries
Euphoria ParkSocialavatar carries
AdventurePlayavatar carries
GamesPlayavatar carries
RacingPlayavatar carries
Capture FlagPlayavatar carries
Bounty BoardWorkavatar carries
JobsWorkavatar carries
StudioMakeavatar carries
CreatorMakeavatar carries
EventsGatheravatar carries
Voting ChamberGovernavatar carries
ShadowboardBoardavatar carries
FounderBoardavatar carries
FartifactsCollectionavatar carries
MetaverseHubavatar carries
LifeHomeavatar carries
SecureLiveVideoavatar carries
Layer 72 environmentsavatar carries
AdminOperateavatar carries
What binding actually does.
OptionalNo wallet to look
Article 1One identity
One avatar per person across the estate. Bind a Fartifact and it becomes the one.
Article 10NPCs say they are AI
Every character discloses on hover or long press. Nothing here pretends to be a person.
Article 3It leaves with you
Your character, traits and history export on request. The record is yours on chain regardless of us.
AssetShop Life shares no runtime, tenancy or credential path with the enterprise product. Neither is a dependency of the other.